![]() ![]() To think that this reviewer’s opinions may well have led to the lacklustre commercial performance of what is a wonderful game and thereby perhaps even the closure of Clover studios boggles the mind to be so hard on a game that’s play mechanics are defined by a fairly lengthy learning curve for reasons that seem to be rooted in simply not giving the game enough time to grow on the player and adapting to its firm-but-fair no-nonsense approach to combat beggars belief. ![]() ![]() IGN, bastion of good taste and integrity though they may be, saw fit to award the game a meagre 3/10 at a time when eights and nines were being handed out freely for the most mediocre efforts. God Hand’s release must have been ill-timed: it did not receive much in the way of critical recognition upon its being unleashed upon the market. Enemy design is stellar, if a little eccentric at times. ![]()
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